AI Insights · Timothy · October 2025
Top 5 NFT Games on Android in the US: Q3 2025 Performance
Explore the performance trends of the top 5 NFT games on Android in the US during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top NFT games on the Android platform in the United States showcased varied performance patterns. Here's a look at how these games fared in terms of weekly downloads, revenue, and active users.
Age of Apes by Tap4fun experienced fluctuations in weekly revenue, peaking at around $74.7K at the start of July and gradually decreasing to approximately $51.3K by the end of September. The game's weekly downloads started strong at 11.7K but saw a downward trend, ending at 5.2K. Meanwhile, active users initially increased from 21.7K to a peak of 42.3K before declining to 16.8K.
IMVU: Social Chat & Avatar app maintained relatively stable weekly revenue, hovering around $35K to $45K. Downloads were consistent, starting at 4.5K and ending at 3.1K, while active users saw a decrease from 38.3K to 18.5K by the end of the quarter.
Highrise: Avatar Virtual World showed a significant increase in revenue, peaking at $56.4K in late August before settling at $32.3K. Downloads varied, reaching a high of 13.2K in mid-August. Active users remained stable, starting at 23K and slightly decreasing to 18.4K.
House of Blackjack 21 experienced modest revenue trends, peaking at $22.6K in late August. The game's downloads remained low and stable, around 400 per week, with active users slightly declining from 1.1K to 920.
Bubble Shooter Relaxing saw a consistent decline in revenue from $23.1K to $13.3K. Despite no new downloads, the game maintained a steady number of active users, starting at 10.4K and slightly increasing to 13.3K before dropping to 10.9K at the end of the quarter.
These insights, derived from Sensor Tower data, highlight the diverse performance of NFT games on Android in the US during Q3 2025. For more detailed analytics, visit Sensor Tower's platform.